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Displaying items by tag: video games

Sunday, 24 March 2024 17:44

Now you can even run Doom in Snowflake

It's a common joke that for any new platform that arises someone will port Doom to it. Well, now you can even run Doom on Snowflake, the data cloud.

Published in Data

Nearly 17 million Australians play video games regularly, according to research from the University of Melbourne. Australians play for an average of 83 minutes per day, and 75% of people play video games socially. But for children with complex disabilities, access to video games and the benefits they offer can be challenging.

Published in Entertainment

Why are violent video games fascinating for people of all ages and genders? Drawing on evolutionary psychology and cognitive evaluation theory—a theory explaining the effect of extrinsic rewards on intrinsic motivation—and a recent paper published in Motivation Science, UNSW Sydney researchers say that violent games resonate with people because they offer opportunities to fulfil our psychological needs.

Published in Your Tech
Friday, 12 February 2021 07:37

ACMI reopens after digital transformation

ACMI, Australia's national museum of screen culture, has reopened after at $40 million redevelopment.

Published in Entertainment

Social distancing and stay-home restrictions have brought about a boom in the number of Australians playing video games, with 762,000 new gamers getting into gaming during the COVID-19 pandemic crisis, according to a new survey.

Published in Entertainment

Half-Life 3’s “imminent” arrival has been a running joke for such a long time that a generation of gamers will know about the meme without ever having played the original games.

Published in Games

Video game industry representatives from Australia and New Zealand and across Europe, the United States and Canada have jointly released a unifying set of principles for esports engagement, including safety and well-being, integrity and fair play, respect and diversity, and “positive and enriching” game play.

Published in Home Tech
Wednesday, 12 September 2018 19:31

New members continue to boost IGEA expansion

Australia's Interactive Games and Entertainment Association, the lobby group for computer and video games manufacturers, continues to expand its membership, boosting its ranks with the latest admissions of independent game developer SMG Studio and entertainment company Hoyts.

Published in Entertainment

Graphics processing hardware vendor Nvidia has announced the world’s first real-time ray tracing GPU. Words don’t do it justice; here you can see it for yourself.

Published in Entertainment

Australians are generally downloading less copyrighted material in 2018, compared to the previous year, but streaming has gone up, according to a survey for the Department of Communications and the Arts carried out by Indigenous professional Services.

Published in Entertainment

Researchers at Edith Cowan University claim that educational video games can improve children's mental maths skills.

Published in Strategy

The Greens want to see $100 million invested in a newly established Games Investment and Enterprise Fund for game development projects and to help successful games companies grow their businesses.

Published in Entertainment
Thursday, 01 March 2018 11:32

It’s game on in NZ as industry booms

The video and interactive games industry in New Zealand is booming as it edges towards half a billion dollars in revenue in 2017, a 7% increase on the previous year.

Published in Entertainment
Wednesday, 23 August 2017 00:09

Anki brings Cozmo, Overdrive to Australian market

Silicon Valley-based robotics, consumer robotics, smart toys and video games company Anki is set to launch its robotics products Cozmo and OVERDRIVE in the Australian market.

Published in Entertainment

Twitter is partnering with video game publisher and e-sports tournament organiser Riot Games Oceania to live stream the inaugural League of Legends: League of Origin tournament globally.

Published in Entertainment
Tuesday, 28 February 2017 22:42

Aussie video, computer games sales hit $2.9b mark

The Australian video and computer games industry generated a whopping $2.958 billion in revenue in 2016, a 4% increase on 2015 sales, according to newly released industry data.

Published in Entertainment
Tuesday, 21 February 2017 22:37

Virtual reality takes hold in Aussie market

Virtual Reality penetration will reach 25.5% of Australian households by 2021 based on attachment rates of headsets to VR capable smartphones, games consoles and higher end gaming PCs, according to a new research study.

Published in Market

Overall game software sales are expected to be up 8% in 2016 to US$79 billion despite a slowdown in sales of package game software, and to keep growing through 2020.

Published in Entertainment

Australia has high levels of online copyright infringement, with illegal downloading of movies, music, TV programs and video games continuing unabated despite warnings about the legal consequences of the practice.

Published in Technology Regulation
Tuesday, 30 September 2014 12:17

Microsoft Australia slashes Xbox 360 prices

Microsoft Australia has smashed its Xbox 360 prices just in time for holiday season, with the console now selling at retail for as little as $179.

Published in Entertainment

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