UK regulator, the Competition and Markets Authority has blocked Microsoft's proposed acquisition of gaming giant Activision Blizzard, saying the deal would change the cloud gaming market and lessen choice for gamers in the country.
The UK competition regulator has confirmed it is investigating the dominance enjoyed by Apple and Google in cloud gaming and mobile browsers.
NBN Co, Creative Victoria, and Pax Aus invite educators and students to attend the three-day Games Careers Expo at the Melbourne International Games Week from 1 to 9 October.
Intel's Data Centre GPU Flex Series can handle a wide range of workloads without compromising on performance or quality, according to the company.
Perth-based Pentanet's Nvidia-powered cloud gaming system will be available next week.
Pentanet announced it has received firm commitments to raise $20 million (before costs) via a share placement to institutional and sophisticated investors.
With a TV so much more than just a way to pick up free-to-air signals these days, and in 2021 brimming with smarts that allow streaming, gaming, access to apps, mirroring from devices and more, the news that LG's Smart TVs will Google's Stadia cloud gaming late this year is a natural and expected development.
Global network operator spend on Multi-access Edge Computing (MEC) will grow from US$2.7 billion in 2020, to US$8.3 billion in 2025, as operators invest heavily in upgrading network capacities and infrastructure to support the increasing data generated by 5G networks, according to a new report.
A study of 1033 Australians aged 16 and over has found that the introduction of 5G could lead to rapid growth in mobile gaming, with more than a quarter of those surveyed showing interest in using cloud gaming services on smartphones. In 2018, the market was estimated to be worth $1.1 billion.
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