GeForce Now Powered by Pentanet has completed beta testing and will be available from 19 October 2021.
The beta period involved more than 100,000 sessions for a total of more than 3 million minutes of gameplay.
GeForce Now can be regarded as the application of the thin client concept to gaming. Instead of needing relatively high-end hardware for decent gaming performance, the hard work is done in the cloud.
Supported clients include devices running Windows, macOS, iOS, iPadOS or Android, plus Nvidia's Shield TV.
Internet performance is an important issue for cloud gaming. GeForce Now requires at least 15Mbps for 720p/60fps play, and 25Mbps for 1080p/60fps play.
A library of over 1,000 games is available to users who connect their accounts at popular game stores including Steam, Epic Games Store, Ubisoft Connect, and Gog.com.
Almost 100 free-to-play titles are included with GeForce Now Powered by Pentanet subscriptions, which initially come in two tiers.
The full list of games is available here.
Priority membership is 'the real deal', including the full RTX-On service, extended play sessions, and priority queuing. The introductory price is $19.99 a month ($17.99 a month if billed annually), but that rate applies as long as a subscription is maintained.
Basic memberships are free for a limited time, but sessions are limited to one hour and do not include RTX support.
The servers are initially located in Perth and Sydney.
“For the first time ever GeForce Now Powered by Pentanet connects Australian gamers with real-time game-streaming technology, allowing users to turn their supported device into the gaming rig they have always dreamt of," said Pentanet founder Stephen Cornish,
Pentanet is Nvidia’s first GeForce Now alliance partner in Australia and New Zealand.