One of the most revered games of all time was Warren Spector’s Deus Ex. The reason was just how refreshing the approach of a multi-solution game design was among a sea of assault style shooters. That was in 2000; since then many other titles have given players options, and some have been intriguing, such as the original Dishonored, and now we have Dishonored 2.
Most cybersecurity is making up for weak platforms. We need to address the fundamentals, design platforms that prevent out-of-bounds access[…]
For most developers the security/performance trade off is still the hardest one to tackle, even as the cost of processing[…]
RISC has been overhyped. While it is an interesting low-level processor architecture, what the world needs is high-level system architectures,[…]
There are two flaws that are widespread in the industry here. The first is that any platform or language should[…]
Ajai Chowdhry, one of the founders and CEO of HCL is married to a cousin of a cousin of mine.[…]