ACMI, Australia's national museum of screen culture, has reopened after at $40 million redevelopment.
Social distancing and stay-home restrictions have brought about a boom in the number of Australians playing video games, with 762,000 new gamers getting into gaming during the COVID-19 pandemic crisis, according to a new survey.
Half-Life 3’s “imminent” arrival has been a running joke for such a long time that a generation of gamers will know about the meme without ever having played the original games.
Video game industry representatives from Australia and New Zealand and across Europe, the United States and Canada have jointly released a unifying set of principles for esports engagement, including safety and well-being, integrity and fair play, respect and diversity, and “positive and enriching” game play.
Australia's Interactive Games and Entertainment Association, the lobby group for computer and video games manufacturers, continues to expand its membership, boosting its ranks with the latest admissions of independent game developer SMG Studio and entertainment company Hoyts.
Graphics processing hardware vendor Nvidia has announced the world’s first real-time ray tracing GPU. Words don’t do it justice; here you can see it for yourself.
Australians are generally downloading less copyrighted material in 2018, compared to the previous year, but streaming has gone up, according to a survey for the Department of Communications and the Arts carried out by Indigenous professional Services.
Researchers at Edith Cowan University claim that educational video games can improve children's mental maths skills.
The Greens want to see $100 million invested in a newly established Games Investment and Enterprise Fund for game development projects and to help successful games companies grow their businesses.
The video and interactive games industry in New Zealand is booming as it edges towards half a billion dollars in revenue in 2017, a 7% increase on the previous year.
Silicon Valley-based robotics, consumer robotics, smart toys and video games company Anki is set to launch its robotics products Cozmo and OVERDRIVE in the Australian market.
Twitter is partnering with video game publisher and e-sports tournament organiser Riot Games Oceania to live stream the inaugural League of Legends: League of Origin tournament globally.
The Australian video and computer games industry generated a whopping $2.958 billion in revenue in 2016, a 4% increase on 2015 sales, according to newly released industry data.
Virtual Reality penetration will reach 25.5% of Australian households by 2021 based on attachment rates of headsets to VR capable smartphones, games consoles and higher end gaming PCs, according to a new research study.
Overall game software sales are expected to be up 8% in 2016 to US$79 billion despite a slowdown in sales of package game software, and to keep growing through 2020.
Australia has high levels of online copyright infringement, with illegal downloading of movies, music, TV programs and video games continuing unabated despite warnings about the legal consequences of the practice.
Microsoft Australia has smashed its Xbox 360 prices just in time for holiday season, with the console now selling at retail for as little as $179.
Australian gamers have been waiting a long few years to be able to play the 'adult' version of zombie classic Left 4 Dead 2, with the game initially edited when it was released here nearly five years ago.
Tech giant Microsoft has opened up its chequebook, announcing a massive US$2.5 billion takeover of Minecraft developer Mojang.
Grand Theft Auto V is currently the sixth highest selling video game of all time and it is set to sell a whole heap of additional copies come November, when it's expected to get a next-generation release for PC, Xbox One and Playstation 4.
Sam, interesting article thank you :)Aside from whether those ransomware and cyberwarfare groups are merely posturing or are actually capable[…]
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Copying Samsung, which also has a A3x, A5x, A7x, A9x line up at similar price points.