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Displaying items by tag: Online gaming

The International Telecommunication Union (ITU) is set to launch new 2020 guidelines on Child Online Protection (COP), re-designed from the ground up to reflect what the ITU says are the significant shifts in the digital landscape in which children find themselves, such as the Internet of Things, connected toys, online gaming, robotics, machine learning and artificial intelligence.

Published in Security
Fuelled by regional government broadband initiatives, including Australia's NBN, Asia-Pacific fixed broadband subscribers are expected to grow 17.3 percent to reach 182 million users by the end of this year, with total industry billings for the region estimated to top US$44.9 billion which will be 13.3 percent more than billings in 2008.

Published in Market
Wednesday, 24 June 2009 07:09

Tattersall's gamble with password security

In this modern day online security is of paramount concern. It comes as a surprise, then, that Tattersall's Sweeps, a prominent Australian gaming company that administers weekly lotto, pools and other gambling products, makes no distinction between upper- and lower-case in passwords.

China received the brunt of a rise in malware attacks around the world in April, doubling its share of attacks from the previous month as the lucrative online gaming market attracted hits from cybercriminals.

Published in Security

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