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Bill Gardner is a lucky man, as the Irrational Games’ user experience specialist, he gets to help steer the direction of one of video games’ beloved franchises. BioShock Infinite is layered with concepts and intricate background that more than ever threatens to implode under its own weight. It is after all a first person shooter, Gardner sat down with us to discuss the balance of story and setting with the simple game-play objective of blowing off virtual heads.
It starts today
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